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Hoodie — with YOUR design on it
Upload art, type text, or let the AI design it — live preview, no minimums, pay over time, ships in 5–9 days.
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🎨 Put my design on this →Gildan 18500 · 50% pre-shrunk cotton, 50% polyester · 8.0 oz/yd² (271.25 g/m²) · blank sourced from Nicaragua · printed in the USA network · ships 5–9 days
The safest way to buy uniforms is to order one sample before buying for your whole crew. One shirt or hoodie, with your real logo, in the real color, worn by a real person on a real shift. It costs the price of one piece and about a week and a half of waiting, and it catches the mistakes that are expensive when they are multiplied by twenty: the logo that looked fine on screen and tiny on a person, the navy that came out almost black, the hoodie that runs short. Here is the step-by-step we walk customers through. Start here: bulk embroidered apparel with no minimum.
Why one sample beats a mockup
A mockup is good for layout. It tells you where the logo goes. It cannot tell you how heavy the fabric feels, how the thread color looks next to the shirt color in daylight, whether the chest logo reads from across a parking lot, or what the shirt looks like after three washes. Only the real garment answers those questions. Because there is no minimum, a one-piece sample is a normal order at normal pricing.
Step 1: Pick the one garment that matters most
If the crew will wear polos every day and hoodies in winter, sample the polo first. Pick the piece that gets worn most, because that is the one where a mistake costs the most. If the order is two very different garments, say an embroidered polo and a printed hoodie, sample one of each.
Step 2: Send the logo and approve a proof
Send the cleanest logo file you have. A vector file (AI, EPS, SVG or PDF) is ideal. A large, sharp PNG works. A screenshot of your website usually does not. The proof should show the garment color, the logo placement and the logo width in inches. Read the measurements, not just the picture. Our guide to preparing artwork for embroidery covers what stitches well.
Step 3: Choose the size and the person
Order the sample in the size most of your crew wears, and give it to the person most likely to be picky about it. If your crew runs from small to 3XL, consider two samples, one at each end. A 3.5-inch chest logo looks different on a small shirt and on a 3XL, and you want to see both before you lock the size.
Step 4: Wear it on a real shift
Do not judge the sample on a hanger. Have someone wear it for a full workday, ideally a few, doing the work the crew actually does. Climbing ladders, lifting boxes, standing at a counter for eight hours. Then wash it three times the way your crew will really wash it. If people will toss it in hot water with everything else, test that.
Step 5: Ask the crew three questions
- Would you wear this on a day off? If the answer is no, the fit or fabric is wrong.
- Does it fit like your normal size? This tells you whether to tell everyone to size up.
- Can you read the logo from across the room? If not, go bigger or change the thread color.
The full inspection list (stitching, print feel, shrinkage, color under your lights) is in what to check on a sample before a bulk order.
Step 6: Lock the changes and save the design
Most samples lead to one small change. The logo moves up half an inch, the thread changes from navy to white, or the crew picks the heavier hoodie. Make the change and save that version as the final design. If the change is big, like a new garment or a new logo, order one more sample. It is cheaper than finding out on the full order.
Step 7: Collect sizes and place the crew order
Send the crew a simple size sheet: name, garment, size. Ask for the size each person actually wears, and tell them what the sample taught you ("runs true," or "size up if you want room for layering"). Every piece is made to order, so each person gets exactly their size and there is no leftover stack of the wrong ones. Then place the full order from the saved design.
What the sample costs and how long it takes
The sample costs what one piece costs. Production and shipping take about 5 to 9 business days, then allow a week to wear and wash it, then another 5 to 9 business days for the crew order. Plan on three to four weeks from first proof to a crew in uniform. If you have a date to hit, like an opening or a trade show, work backward from it. See when to order bulk custom shirts.
After the crew order: one at a time
The saved design keeps paying off. When someone new starts, you order one piece in their size and it matches the crew exactly. The first uniform order checklist and custom merch mistakes that cost money pair well with this guide.
Is there really no minimum?
None. One piece is a real order at normal pricing, with no small-order surcharge and no setup or digitizing fee. Every piece is made to order and ships in about 5 to 9 business days, and that window is the same for one piece or a few hundred. On eligible garments, volume pricing applies automatically once you order enough of the same item, usually starting around 25 pieces.
See the merch in real life
Real garments, printed and embroidered to order.
Frequently asked questions
Can I order just one sample before a crew order?
Yes. There is no minimum, so one piece is a normal order at normal pricing.
Which garment should I sample first?
The one your crew will wear most. If the order mixes very different garments, sample one of each.
Should I order more than one size as a sample?
If your crew ranges from small to 3XL, order one at each end so you can see how the logo sits on both.
How should we test the sample?
Wear it on real shifts and wash it three times the way your crew will. Then ask whether people would wear it on a day off.
How long does the whole process take?
About three to four weeks: 5 to 9 business days for the sample, a week of testing, then 5 to 9 business days for the crew order.
What happens when we hire someone new?
Order one piece in their size from the saved design and it matches the rest of the crew.
Pay-in-4 may be available for eligible US orders at checkout.
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